I hope someone sees it.Version : v1.5.3.1 (Compatible with v1.5.4 - v1.5.9) Some locations have teleporters (the white circles) that teleport to near spots that are unconnected to the exit and therefore the only way to get back is to ask Raaf for Escape. If I'm supposed to "learn" about the monsters at these locations by talking to local folks, then I've been out of luck.ħ. If that's supposed to be this way, know that it just makes people screenshot the map at this time. They only appear after each wayfarer dies. When a wayfarer dies, and the world advances, the monster icons appear on the map locations, but afterwards they disappear when playing the game normally. When I enter their caves they have respawned. Some locations that are occupied by monsters (spiders, flying stingrays, etc) do not get cleared even when I kill all the monsters. My best advice is to restart the game client when you start a new character.ĥ. After a wayfarer dies, and a new is created, some little things like map notes and inventory scrolling behaviour seems to bug out. I just can't reach them from any point around them. Temples from the main story have spawned in inaccessible spots. Some times torches spawn in invisible walls like ledges. This is the most important bug that I've found, I hope it gets fixed because it kinda broke my game in such frustrating moments when I already died so that's just making things far worse.Ģ. The thing is, the game told me that the items were returned to Haven but in reality they were gone. There, if we exit, let's say we want to exit the game, all the legacy items that are supposed to return to Haven are gone! I've stumbled upon this bug twice. After a wayfarer dies, we get into character creation page. Perhaps some of them have already been addressed in newest versions, but I didn't see them in the changelogs, here they are:ġ.
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